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[COUNTDOWN] Zombie Defense

[COUNTDOWN] Zombie Defense

A Roblox experience owned by GamesCreatorRogames.

ShooterENwave-based survivaltower defense mechanicszombie apocalypse

Description (written by the developer; not a statement by this register)

Zombie Defense - you need to protect the door from the zombies in order to zombies not getting into the safe zone. You can buy guns for cash, and this game has waves. The final wave is 30 which is the hardest. There are daily quests, many zombies and maps! Different zombies give different door damage. Note: Some guns may not work as they should, broken guns will be fixed in the future. This game is in beta testing and there may be bugs. If you find any please report them to a dev or to the creator. Changelogs can be found in-game.

Last updated by the developer 7 Mar 2026, 15:17 UTC.

0
playing (measured 11 Aug 2026, 15:01 UTC)
126,272
lifetime visits
66%
liked (259 👍 / 134 👎)
939
favourites (7.4 per 1k visits)
17 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Upgrade
250 R$
HK-416
250 R$
BoomBox
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing · welcome29,185 · 0.00% win
Game Over · other9,142 · 0.00% win
Beta Tester: Story Mode · other6,132 · 0.00% win
100 Levels · progression1,945 · 0.00% win
Completed Season 2 · progression522 · 0.00% win
1000 Levels · progression231 · 0.00% win
Story Mode: Chapacter 1 · progression169 · 0.00% win
Completed All 30 waves · progression62 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.