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🔥Dawn of Aurora

🔥Dawn of Aurora

A Roblox experience owned by The First Encounter Assault Recon.

RoleplayENcops vs criminalscyberpunkroleplaying

Dawn of Aurora is a roleplay experience created on 2020-05-18. It has 11,593,344 lifetime visits, 220,111 favorites, and an 86% like percentage. Currently, 2 users are playing. The game features futuristic third-person cops vs criminals roleplay set in a post-apocalyptic cyberpunk world.

Description (written by the developer; not a statement by this register)

🌆 Dawn of Aurora is a futuristic third-person cops vs criminals roleplaying game set on a post-apocalyptic cyberpunk world! Choose your path: • Criminals: Pull off high-stakes heists, escape the law, and rule the streets. • FEAR Military Force: A highly-trained force protecting Aurora. Patrol, arrest criminals, and keep the city safe. • Outsiders vs Mutants: Survive the harsh Wasteland beyond the walls, where danger lurks everywhere. • Citizens: Live a better life inside the neon-lit walls of Aurora. The future of the city depends on you. Will you protect it or tear it down? 🎮 Available on Console & Mobile! 📲 🦅 Join FEAR for exclusive rewards & cosmetics! 👉 https://www.roblox.com/groups/72321/The-First-Encounter-Assault-Recon 👍 Enjoying the game? Give it a thumbs up! 👍 🏆 [BLOXYS] Nominated for Most Immersive Experience & the Builderman Award of Excellence in the 8th Annual Bloxy Awards!

Last updated by the developer 29 Jun 2026, 17:40 UTC.

2
playing (measured 10 Aug 2026, 14:20 UTC)
11,593,344
lifetime visits
86%
liked (68,323 👍 / 10,851 👎)
220,044
favourites (19.0 per 1k visits)
18 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:202first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🛡️Task Force
799 R$
💰Duffel Bag
400 R$
⚡2x Nitro Capacity
250 R$
📻Vehicle Radio
199 R$
📦Starter Pack
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Dawn of Aurora · welcome2,062,918 · 53.3% win
Level 5 – Rookie · progression4,848 · 22.2% win
Level 25 – Rising Operative · progression1,168 · 0.00% win
Level 50 – Elite · progression575 · 0.00% win
Level 75 – Veteran · progression299 · 0.00% win
Level 100 – Legend · progression186 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:2186no change
23 Aug 2026, 19:1986no change
13 Aug 2026, 19:1986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.