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[UPDATE 1] Smack Royale!

[UPDATE 1] Smack Royale!

A Roblox experience owned by Squish.

Fighting & PvPENfightingglovesroyale

Description (written by the developer; not a statement by this register)

the game of smack ✨ UPDATE 1 ✨ 🥊 4 NEW GLOVES 🔵 1 NEW BADGE 🏝️ NEW LOBBY ⭕ BIGGER SERVER SIZES 📝 Other game improvements

Last updated by the developer 13 Jan 2022, 15:02 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
105,817
lifetime visits
75%
liked (130 👍 / 43 👎)
242
favourites (2.3 per 1k visits)
20 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Gems
450 R$
VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,453 · 0.00% win
100 Smacks · progression4,374 · 0.00% win
500 Smacks · other1,625 · 0.00% win
Divine Punishment · other1,610 · 0.00% win
Winner! · other1,422 · 0.00% win
1000 Smacks · progression933 · 0.00% win
5000 Smacks · other122 · 0.00% win
10000 Smacks · progression43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.