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Undertale: Last Multiverse Fight [Not Finished]

Undertale: Last Multiverse Fight [Not Finished]

A Roblox experience owned by [Silver Productions].

Fighting & PvPENUndertaleBattleSouls

Description (written by the developer; not a statement by this register)

Shutdown = Update Or Technical Difficulties Welcome to "Undertale: Last Multiverse Fight" Where you battle others and get more souls for more characters, Also you keep your souls you wont lose any for a new character! Disk: K F S C T x R

Last updated by the developer 5 Oct 2023, 10:02 UTC.

0
playing (measured 16 Aug 2026, 14:07 UTC)
1,073
lifetime visits
77%
liked (10 👍 / 3 👎)
7
favourites (6.5 per 1k visits)
21 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AntiVirus Sans
1,100 R$
Mafia Sans
780 R$
Virus Sans
679 R$
X-Ink Sans
568 R$
Shattered Dream Sans
476 R$
Epic Sans
460 R$
Double Souls
367 R$
Underverse UF Sans Controlled
250 R$
Knives
128 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met The Creator! · collection4 · 0.00% win
Wow, you met a Moderator! · other3 · 0.00% win
You Met mx-pet · other2 · 0.00% win
You Met The Head Builder! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.