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🥚FULL FIRE V XL🔥

🥚FULL FIRE V XL🔥

A Roblox experience owned by FFXL CLUB.

ShooterENbattle royalefps shooterweapon customization

Description (written by the developer; not a statement by this register)

Welcome to FULL FIRE V XL! 🔥 Over 50 Weapons+ to choose! Select 4 to build your perfect loadout! 💎Customize your weapons and outfits using cash currency that you can earn! 📌15 maps for combat! 👍Like and favourite to shows support for us and for more updates, thank you! =🏆| LATEST UPDATE : EASTER UPDATE = -5 NEW WEAPONS! Monthly Weapons Rotation -Easter House map is back! Monthly Maps Rotation -Bundles! (Limited time for this month only.) [E - SLIDE, SHIFT - RUN] https://www.roblox.com/groups/15803191/ChillDevs-Coalition#!/about TAGS : shooter , fire , free , free fire , fps , guns , gunfight , tiro , armas , gun, jogo de tiro, jogos de tiro, pistolas, pistola, fort, max , line, royale, battle royale

Last updated by the developer 18 May 2026, 08:51 UTC.

0
playing (measured 11 Aug 2026, 19:45 UTC)
413,190
lifetime visits
71%
liked (386 👍 / 158 👎)
1,233
favourites (3.0 per 1k visits)
22 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome188,682
TIER 1 · progression3,627
TIER 2 · progression998
TIER 3 · progression392
TIER 4 · progression114
TIER 5 · progression40
TIER 6 · progression21
TIER 7 · progression12
TIER 8 · progression8
TIER 9 · progression6
TIER 10 · progression5

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.