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No-Scope Sniping

No-Scope Sniping

A Roblox experience owned by No-Scope Sniping.

ShooterENskill-basedno-scopeskins

No-Scope Sniping is a shooter experience created on May 24, 2020. The game has accumulated 45,800,802 lifetime visits and 223,465 favorites. It maintains a 76% like percentage. Currently, zero users are playing the experience. The title focuses on skill-based shooting mechanics within the shooter genre.

Description (written by the developer; not a statement by this register)

👉 No-Scope Sniping is an intense skill-based shooter based on no-scoping! Compete, win, and use your earned money to unlock cool new skins and characters to play with from a wide variety of cases. Be sure to play with your friends to have more fun! 😱 You're getting better at FPS games! Keep your practice up and really hone your skill across all other shooters. 💡 Enter the menu at any time by pressing 'm'. ⭐ Did you like NSS? You may really like No-Scope Arcade! https://www.roblox.com/games/6407649031 👍 A like and favorite is considerate and greatly appreciated by the developers!

Last updated by the developer 16 Jan 2025, 03:42 UTC.

0
playing (measured 10 Aug 2026, 16:22 UTC)
45,800,802
lifetime visits
76%
liked (78,363 👍 / 25,254 👎)
223,062
favourites (4.9 per 1k visits)
24 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Knife Skins
129 R$
Bullet Colors
109 R$
Trail
99 R$
Double Money
99 R$
Premium Music
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill · other11,195,308 · 76.2% win
Welcome to NSS! · welcome11,145,318 · 76.2% win
10 Kills · other6,381,633 · 44.4% win
First Win · progression4,621,879 · 38.1% win
25 Kills · progression4,418,276 · 12.7% win
50 Kills · other3,015,625 · 0.00% win
100 Kills · progression1,828,591 · 6.3% win
3 Wins · progression1,641,980 · 0.00% win
5 Wins · progression930,528 · 6.3% win
AWP Paint · collection652,786 · 0.00% win
10 Wins · progression370,573 · 6.3% win
SSG08 Skin · collection193,967 · 0.00% win
G43S Showoff · other110,194 · 0.00% win
25 Wins · progression78,702 · 0.00% win
Knife Camo · collection8,728 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7623 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 76 % liked12 October 2026 — 76 % liked23 August 202612 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 14:4776no change
2 Oct 2026, 14:4576no change
22 Sept 2026, 14:3876no change
12 Sept 2026, 14:3776no change
2 Sept 2026, 14:3476no change
23 Aug 2026, 14:2476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.