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Mega Fun Obby!

Mega Fun Obby!

A Roblox experience owned by Play Fun House.

ObbyENobstacle courseparkourcasual

Mega Fun Obby! is an obby experience created on May 25, 2020. The game has accumulated 8,312,541 lifetime visits and 7,138 favorites. Currently, zero users are playing. The title holds a 46% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Mega Fun Obby!

Last updated by the developer 20 Jan 2021, 12:43 UTC.

0
playing (measured 10 Aug 2026, 22:36 UTC)
8,312,541
lifetime visits
46%
liked (3,112 👍 / 3,658 👎)
7,134
favourites (0.9 per 1k visits)
25 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fun Pack
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4613 August 2026 — 46 % liked2 September 2026 — 46 % liked22 October 2026 — 46 % liked13 August 202622 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:4646no change
2 Sept 2026, 21:3546no change
13 Aug 2026, 21:3346first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.