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[WINTER UPDATE] Temple! ⌛

[WINTER UPDATE] Temple! ⌛

A Roblox experience owned by Wildflower Entertainment.

AdventureENadventurepuzzlehorror

Description (written by the developer; not a statement by this register)

Over your vacation, an ancient curse sparks back to life. Can you outsmart and defeat the ancient king to save yourself, or will you become the next to fall? Find out yourself in Wildflower Entertainment's first game launch, Temple! ⌛ ❄️New winter update! Enjoy a free snowball upon joining and have some snowball fun with your friends! 🌼Game is scripted and built by Wildflower Entertainment developers. 🔦Scared of the dark? Try purchasing the flashlight to light the way! 🌈Colors are amazing, try seeing all the colors in game by purchasing our rainbow sword! 😯Want to have a cool nametag as well as three of our other gamepasses in ONE? Purchase our VIP pack! 👀Are you a premium member? Get a cool free nametag in game! Other Credits To: DoberDev MichaelEpicA FourLetterWords Disclaimer : Unfortunately our game has been botted by an unknown outside source. ROBLOX has been contacted about this but our likes have yet to reset.

Last updated by the developer 29 Jun 2024, 17:09 UTC.

0
playing (measured 12 Aug 2026, 17:07 UTC)
77,036
lifetime visits
98%
liked (5,450 👍 / 103 👎)
686
favourites (8.9 per 1k visits)
26 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Lives
299 R$
VIP
200 R$
Admin Commands
100 R$
Energy Drink
50 R$
Flashlight
40 R$
Rainbow Sword
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9815 August 2026 — 98 % liked25 August 2026 — 98 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:5198no change
15 Aug 2026, 13:3498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.