Mr. Cube The Boss Battle!
A Roblox experience owned by Chillz Studios.
AdventureENboss fightco-opbadge reward
Mr. Cube The Boss Battle! is an adventure experience created on 2016-07-21. It has recorded 25,236,918 lifetime visits and 135,747 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The experience involves defeating a boss character to earn a badge.
Description (written by the developer; not a statement by this register)
Fight alongside your friends to defeat Mr. Cube and win a badge! Defeat Mr. Cube by constantly making contact with him until his health bar is empty. But look out for Mr. Cube's attacks! Once he has defeated you with an attack he will lock you inside his cage until someone has touched Mr. Cube and freed you. Thanks for playing! Liked the game? Don't forget to leave a Thumbs Up(👍) and Favorite(🌟) . Thank you! Join the group to get a free group label and perks: https://www.roblox.com/My/Groups.aspx?gid=2782840 Group Perks: ✨Member✨ --- Random Size Potion 💫Mega Member💫 --- +1 Diamond For Hitting Mr. Cube! --- Random Size Potion 🌟Royal Member🌟 --- +2 Diamond For Hitting Mr. Cube! --- Random Size Potion Special thanks to IoIkiller101 for his thumbnail!
Last updated by the developer 4 May 2019, 22:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 13:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.