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Scary Elevator! 😱Survive the Killer!

Scary Elevator! 😱Survive the Killer!

A Roblox experience owned by PixeIated Studios.

HorrorENhorrorsurvivalkiller

Scary Elevator! 😱Survive the Killer! is a horror experience created on 2020-05-27. It has accumulated 89,633,030 lifetime visits and 169,642 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description mentions roles such as Survivor and Killer, alongside various monster themes.

Description (written by the developer; not a statement by this register)

👁️ Welcome to Elevator of Horror or Terror ! 👁️ What secrets can there be in the Insane ELEVATOR 👻 Explore this mysterious place and find out! Take on the role of Survivor and become a Killer kill as many players as possible to get coins and buy cool stuff in the store 👻 My main group 🎁: 🔥 https://www.roblox.com/groups/6455592/Scary-Simulators 🔥 🔪 Will you survive ?!🔪 New Killers / MONSTERS ! SONIC.EXE , FNF , UFO ; SIREN HEAD ; CARTOON ; INSANE IMPOSTER & Bendy ; ?? , SCP , SAD FACE , SIREN HEAD ; OBBY'S , CARNIVAL LOCO ; DOORS ; backrooms ; nextbot ; OBBY ; CRAZY ; FUNNY ; , Maze, Comedy, Obby ; Survival ; Survival 🔨 Created by : PixeIated Studios and you who support the project < 2+1 If you liked the game don't forget to give it 👍 Like ⭐Favorites and 🔔 Follow it x)! UPDATE COMING TO A DAY S ! 🗺️ New Maps! 🗺️ 🌀 More Gifts on the breakout! 🌀

Last updated by the developer 30 Jun 2023, 08:59 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
89,633,030
lifetime visits
81%
liked (16,656 👍 / 3,871 👎)
169,618
favourites (1.9 per 1k visits)
27 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet !
350 R$
ULTIMATE COIL
186 R$
Boombox
71 R$
RESERVE VIP - NEW SEASON
71 R$
Dancin
57 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank You For Playing! · welcome31,381,317 · 100.0% win
Piwinator · other1,851,298 · 0.00% win
NEXT TO ME · other1,368,742 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8123 August 2026 — 81 % liked2 September 2026 — 81 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:2381no change
23 Aug 2026, 13:1981first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.