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Walk on walls Simulator!

Walk on walls Simulator!

A Roblox experience owned by BattleForge Studio.

SimulatorENsimulatorwalkinglegacy

Description (written by the developer; not a statement by this register)

Hello there, I have personally decided to officially discontinue WOWS for the time being. I have reverted it to one of our best versions which was 30th of December 2020. This game will be seen as a relic of our past for now. Thank you for everything.

Last updated by the developer 29 Apr 2025, 09:26 UTC.

0
playing (measured 11 Aug 2026, 06:49 UTC)
7,762
lifetime visits
83%
liked (91 👍 / 19 👎)
137
favourites (17.7 per 1k visits)
28 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

dance tool
50 R$
Magic sparkling thing
10 R$
chat tag
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Christmas event 2020 · other644 · 0.00% win
Won easy obby! · progression180 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8317 August 2026 — 83 % liked16 October 2026 — 83 % liked17 August 202616 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 15:5383no change
17 Aug 2026, 14:3383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.