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Mount Rila

Mount Rila

A Roblox experience owned by Helix Mountaineering.

SimulatorENmountaineeringsimulationwinter survival

Description (written by the developer; not a statement by this register)

Take the adventure on climbing the highest peak in the Balkans known as "Musala" in the middle of the winter. Prepare, gear up, and climb! Latest Update: 1.13.9 NEEEEEEW UPDATEEE -Added Loading GUI, so now you won't have lags at the start -Made more harder last obstacle ladder, now you should challenge to pass it. -Fire Expeditions tent has been added, and now their suits are compatible with temperature system!!! -also made Water System more faster P.S. coming soon new things👀 👀 👀 👀 Credits: king78525: Overseer AxBoy_DEV: Project Director / Creator Ganc_Dev: Developer

Last updated by the developer 16 Jul 2025, 22:55 UTC.

0
playing (measured 11 Aug 2026, 05:01 UTC)
23,254
lifetime visits
76%
liked (164 👍 / 51 👎)
373
favourites (16.0 per 1k visits)
29 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Camp Doctor
85 R$
Rappel
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mount Rila! · welcome8,319 · 0.00% win
You Summited Mount Rila! · progression1,634 · 0.00% win
You found the lost climber! · collection141 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.