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[🏥] Hospital Tycoon!

[🏥] Hospital Tycoon!

A Roblox experience owned by Super Studiо!.

TycoonENtycoonhospitaladmin powers

[🏥] Hospital Tycoon! is a Roblox experience created on May 31, 2020. The game has accumulated 1,202,188 lifetime visits and 3,275 favorites. It holds a 90% like percentage. Currently, zero players are active in the experience. No specific genre classification is recorded for this title.

Description (written by the developer; not a statement by this register)

Buy admin and get SUPER POWERS! TO BAN ANYONE!!! Welcome to 'Hospital Tycoon', founded by 'Super Studio!'. - Start off as a young entrepreneur, build up your Hospital and treat patients! As you extend your services, more patients will join you, and the empire will soon be yours! Join the group for exclusive perks: Be sure to Thumbs-Up 👍 alongside Favourite ⭐ if you enjoy the game! 📌 Update Log: - New Map - Updated GUIs - [SALE] = 25% off all products!

Last updated by the developer 1 Jun 2020, 20:37 UTC.

0
playing (measured 17 Sept 2026, 19:45 UTC)
1,202,188
lifetime visits
90%
liked (3,748 👍 / 416 👎)
3,276
favourites (2.7 per 1k visits)
31 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CASH VIP!
350 R$
UNLIMITED CASH!?!?!
315 R$
RADIO!
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9017 September 2026 — 90 % liked17 October 2026 — 90 % liked17 September 202617 October 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 19:4790no change
17 Sept 2026, 19:4590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.