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Military Combat Tycoon

Military Combat Tycoon

A Roblox experience owned by Entelechy Entertainment.

TycoonENmilitarybase-buildingweapon-unlock

Military Combat Tycoon is a tycoon experience created on 2020-06-01. It has accumulated 37,606,023 lifetime visits and holds 234,185 favorites. The title maintains an 87% like percentage. Currently, zero users are playing. The game features weapon and vehicle unlocking mechanics within its genre classification.

Description (written by the developer; not a statement by this register)

💥 Welcome to Military Combat Tycoon! 💥 🔨 Build your tycoon from the ground up 💨 and become the biggest base around! Along the way 🗺️, unlock an extensive arsenal of weapons 🔫, powerful vehicles 🚁, and a wardrobe of different clothing 👕! Over 300 different items can be purchased 🔺! Do you have what it takes to become the most powerful player 🏆? Play and decide your own fate 🏴! Join the group for +5000 gemstones! All progress saves automatically 💾! Leave a like 👍 and favorite ⭐! 📜 Programmed by Entelogical & Thermalito 🔨 Modeled by Entelogical & Thermalito & RageLess05

Last updated by the developer 15 Jul 2024, 01:35 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
37,606,023
lifetime visits
87%
liked (70,646 👍 / 10,203 👎)
234,149
favourites (6.2 per 1k visits)
1 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gemstone Multiplier
500 R$
Nukeinator 3000
400 R$
Golden Nuclear Tank
300 R$
Advanced Vehicles Bundle
250 R$
Advanced Weapons Bundle
225 R$
Jetpack
175 R$
Advanced Attire Bundle
175 R$
Anti Gravity Boots
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,193,900 · 72.7% win
Recruit · other10,187,596 · 72.7% win
Private · other2,086,749 · 0.00% win
Recreational Center · other1,154,643 · 0.00% win
First Private · other1,127,393 · 0.00% win
Plane Crash · other894,460 · 0.00% win
Corporal · other694,806 · 0.00% win
First Corporal · progression413,581 · 0.00% win
Missile Silo · other341,866 · 0.00% win
Developer Hideout · other335,309 · 0.00% win
Sergeant · other245,869 · 0.00% win
Staff Sergeant · other150,849 · 0.00% win
Halloween · other127,872 · 0.00% win
Christmas · other98,719 · 0.00% win
First Sergeant · other97,010 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0387no change
23 Aug 2026, 14:5187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.