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Weapon Masters

Weapon Masters

A Roblox experience owned by Clean Studios..

Fighting & PvPENcombatcollectionleaderboards

Weapon Masters is a fighting-pvp Roblox experience created on 2020-06-02 by Clean Studios. The game currently has 6 players online and has accumulated 17,541,453 lifetime visits. It holds 52,402 favorites and maintains an 83% like percentage. The description highlights weapon collection, player combat, and leaderboard competition.

Description (written by the developer; not a statement by this register)

🔪 Swing your weapon to get strength! 💪 Use that strength to acquire new weapons! 🤺 Fight other players to show them who's boss! 📈 Compete with other players via leaderboards! 🎆 Currently 300+ weapons to collect! 🔥 Made by Clean Studios. 🔔 Follow for game updates! 🔔 💡 Roblox Premium Users get an exclusive chat tag in-game!

Last updated by the developer 7 May 2026, 19:33 UTC.

6
playing (measured 10 Aug 2026, 15:15 UTC)
17,541,453
lifetime visits
83%
liked (15,872 👍 / 3,325 👎)
52,387
favourites (3.0 per 1k visits)
2 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:158first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spam Swing
2,499 R$
x2 Prestige
749 R$
Fast Swing
499 R$
Lucky
499 R$
x2 Rebirth
499 R$
Fast Rune Roll
399 R$
x2 Strength
299 R$
x2 Gems
299 R$
x2 Health
249 R$
x2 Damage
249 R$
More Speed
149 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Weapon Masters! · welcome2,419,561 · 3.6% win
First Rebirth · progression604,197 · 2.4% win
10 Rebirths · progression270,343 · 3.6% win
100 Rebirths · progression136,972 · 3.6% win
1,000 Rebirths · progression92,374 · 2.4% win
10k Rebirths68,263 · 3.6% win
100k Rebirths · progression52,692 · 2.4% win
1M Rebirths · progression43,672 · 2.4% win
10M Rebirths · progression38,460 · 2.4% win
100M Rebirths · progression33,539 · 2.4% win
1B Rebirths · progression28,418 · 2.4% win
10B Rebirths · progression25,003 · 3.6% win
100B Rebirths · progression21,860 · 2.4% win
Gems Milestone 1 · collection20,408 · 4.8% win
1T Rebirths · progression18,943 · 2.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked22 September 2026 — 83 % liked12 October 2026 — 83 % liked13 August 202612 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 17:4683no change
22 Sept 2026, 17:3883no change
2 Sept 2026, 17:3383no change
23 Aug 2026, 17:1683no change
13 Aug 2026, 17:0683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

weaponmasters.fandom.com1 active editors · 833 edits
158 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.