[QOL] A Universal Time
A Roblox experience owned by Universe Time Studio.
Fighting & PvPENanimeability grindingmulti-series crossover
[QOL] A Universal Time is a fighting-pvp experience created on 2020-06-03. It has recorded 988,651,824 lifetime visits and 1,414,334 favorites. Currently, 2,133 users are playing. The game holds an 86% like percentage. The description notes update 6.2 features, including new abilities and bug fixes. Premium users receive specific rewards and discounts.
Description (written by the developer; not a statement by this register)
A Universal Time Update 6.2 - 🪚 New Abilities: The Ashura - ✅ New Early Access Abilities: Water Breathing, Moon Breathing, Thunder Breathing, Insect Breathing, Slayer Trainee - 🔧 Bug Fixes / Balances / Related Additions 📇Explore the update document for more information. ⭐Premium users receive extra rewards on Daily Quests, a +15% EXP Multiplier & discounts on Haki Color Rerolls📌 ⭐50% OFF This August! Smart Assistant & Item Notifier – Don’t Miss Out! WARNING: This game contains flashing images that may trigger seizures in those with photosensitive epilepsy. 🌌Explore, fight, and progress in a vast universe featuring characters and abilities from dozens of series! Obtain and level up abilities, battle enemies and bosses across the overworld, or participate in various gamemodes for rewards and glory! Become the strongest in an ever-expanding and evolving universe! Current series obtainable as abilities in game: JJK, JJBA, DBZ, HxH, OP, UT, DMC, LoL, LaD, EoC, Bleach, CSM, DS
Last updated by the developer 29 Aug 2026, 15:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 03:50 | 836 | -101 |
| 2 Sept 2026, 02:50 | 937 | -114 |
| 2 Sept 2026, 01:50 | 1,051 | +26 |
| 2 Sept 2026, 00:50 | 1,025 | +5 |
| 1 Sept 2026, 23:50 | 1,020 | -67 |
| 1 Sept 2026, 22:50 | 1,087 | +14 |
| 1 Sept 2026, 21:50 | 1,073 | -42 |
| 1 Sept 2026, 20:50 | 1,115 | -22 |
| 1 Sept 2026, 19:50 | 1,137 | +11 |
| 1 Sept 2026, 18:50 | 1,126 | -63 |
| 1 Sept 2026, 17:50 | 1,189 | -12 |
| 1 Sept 2026, 16:50 | 1,201 | +2 |
| 1 Sept 2026, 15:50 | 1,199 | +3 |
| 1 Sept 2026, 14:50 | 1,196 | +6 |
| 1 Sept 2026, 13:50 | 1,190 | +12 |
| 1 Sept 2026, 12:50 | 1,178 | +99 |
| 1 Sept 2026, 11:50 | 1,079 | +88 |
| 1 Sept 2026, 10:50 | 991 | +105 |
| 1 Sept 2026, 09:50 | 886 | +64 |
| 1 Sept 2026, 08:50 | 822 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 03:50 | 86 | no change |
| 2 Sept 2026, 02:50 | 86 | no change |
| 2 Sept 2026, 01:50 | 86 | no change |
| 2 Sept 2026, 00:50 | 86 | no change |
| 1 Sept 2026, 23:50 | 86 | no change |
| 1 Sept 2026, 22:50 | 86 | no change |
| 1 Sept 2026, 21:50 | 86 | no change |
| 1 Sept 2026, 20:50 | 86 | no change |
| 1 Sept 2026, 19:50 | 86 | no change |
| 1 Sept 2026, 18:50 | 86 | no change |
| 1 Sept 2026, 17:50 | 86 | no change |
| 1 Sept 2026, 16:50 | 86 | no change |
| 1 Sept 2026, 15:50 | 86 | no change |
| 1 Sept 2026, 14:50 | 86 | no change |
| 1 Sept 2026, 13:50 | 86 | no change |
| 1 Sept 2026, 12:50 | 86 | no change |
| 1 Sept 2026, 11:50 | 86 | no change |
| 1 Sept 2026, 10:50 | 86 | no change |
| 1 Sept 2026, 09:50 | 86 | no change |
| 1 Sept 2026, 08:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “FINALLY! | Obtaining Conqueror's "Gomu" Then Fully Awakening To Gear 5 "Nika" on A Universal Time...”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 23 Aug 2026, 03:20 UTC.