Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Hero of The Grand Soul

Hero of The Grand Soul

A Roblox experience owned by Denvov Creations.

RacingENSoulslikeElden Ring inspiredPvE RPG

Hero of The Grand Soul is a racing experience created on 2020-06-03. It has accumulated 735,662 lifetime visits and 36,822 favorites. Currently, 8 players are active. The title holds an 86% like percentage. Despite its genre classification, the description identifies it as a PvE Soulslike RPG with over 50 hours of content across six chapters.

Description (written by the developer; not a statement by this register)

Due to the lack of funds and support this game will no longer be receiving updates for an indeterminate amount of time. THERE IS NO CONTROLLER SUPPORT YET A PvE Soulslike RPG inspired by Elden Ring. There are currently 6 chapters with 50+ hours of content. An unfathomable threat emerges from forgotten history. Last signs of the great burning run through the thread of remembrance, guided by ethereal whispers of enigmatic gods. Fate is shaped by soul, unveiling faint echoes of ancient stories. Ashes of the old world are spread and shattered, pieced together only by those who seek its lost memories. Press B ingame and view the settings menu for the full list of keybinds Created by: ZENODEXIO Full list of credits in the main menu

Last updated by the developer 13 Aug 2026, 12:10 UTC.

8
playing (measured 14 Aug 2026, 17:16 UTC)
735,662
lifetime visits
86%
liked (5,859 👍 / 976 👎)
36,870
favourites (50.1 per 1k visits)
3 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
599 R$
+3 Save Slots
499 R$
More White Butterflies
349 R$
Portable Smithy
249 R$
Armor Vanities
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

AWAKENED · progression24,367 · 29.8% win
Golden Man's Honor · other21,796 · 10.8% win
First Note of The Song · other1,202 · 4.1% win
Depths of Hysteria · progression882 · 4.1% win
A Step Before a Deep Dream · progression279 · 1.4% win
COMMUNICATIONS : 100% · other210 · 0.00% win
A Piece of Myself · other157 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:0386no change
14 Aug 2026, 18:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.