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⚔️ Zombie Warfare Frontier⚔️

⚔️ Zombie Warfare Frontier⚔️

A Roblox experience owned by Imperium Production.

ShooterENzombie survivalshooterfrontline combat

Description (written by the developer; not a statement by this register)

A game of Zombie Warfare but before the players becomes a commander, fighting on the front. If you have any bugs please report them in the discourd server or group wall, but it is recommended to report them in the discourd server. A code for Zombie Warfare is also located inside of the game. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Controls [Q] - Equip your weapon 🗡️ [LShift] - Sprint 🏃 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 👥 Join the group for a +$50 increase of bonus cash https://www.roblox.com/groups/6000416/Imperium-Production#!/about 🤑 ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Credits: [Lead Developer] - RobloxianNo6 [Mesh maker] - hunsman11 [Builders/Modeler] - MLG_DABBERlol, japanpickle1, KornnooTEST [Helper] - special thanks to Mathewthecowboy This game is inspired by the "Noob Vs Zombie"games.

Last updated by the developer 7 Feb 2024, 15:18 UTC.

0
playing (measured 10 Aug 2026, 23:15 UTC)
4,931
lifetime visits
85%
liked (57 👍 / 10 👎)
141
favourites (28.6 per 1k visits)
5 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Triumph · other27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.