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Super Power Tycoon

Super Power Tycoon

A Roblox experience owned by Rainbow Moon Studios.

TycoonENsuperheroupgradecombat

Super Power Tycoon is a tycoon experience created on 2020-06-06. It has accumulated 137,870,991 lifetime visits and 209,752 favorites. The game holds an 80% like percentage. Currently, 16 users are playing. The developer is TheAmazingCoderMan. It supports mobile, console, PC, and tablet platforms.

Description (written by the developer; not a statement by this register)

hello! welcome to my super power tycoon. you can upgrade your tycoon , unlock powers and smash people! Group: https://www.roblox.com/groups/6033955/Rainbow-Moon-Studios#!/about Developer: TheAmazingCoderMan Avaiable Platforms: Mobile,Console,PC,Tablet

Last updated by the developer 4 Oct 2025, 16:17 UTC.

16
playing (measured 10 Aug 2026, 15:37 UTC)
137,870,991
lifetime visits
80%
liked (37,649 👍 / 9,172 👎)
209,791
favourites (1.5 per 1k visits)
6 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3726first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Cash
1,450 R$
Legendary Power
1,000 R$
x2 Health
400 R$
x2 Cash
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8023 August 2026 — 80 % liked2 September 2026 — 80 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0080no change
23 Aug 2026, 12:5180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.