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Escape the EVIL Baby Obby!

Escape the EVIL Baby Obby!

A Roblox experience owned by SubZeroExtabyte Games.

Escape the EVIL Baby Obby! is a Roblox experience created on 2016-07-28. The game has accumulated 22,939,400 lifetime visits and 128,475 favorites. Currently, zero users are playing. The like percentage stands at 37%. No specific genre is listed in the available data.

Last updated by the developer 8 Mar 2018, 03:32 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
22,939,400
lifetime visits
37%
liked (21,090 👍 / 35,720 👎)
128,472
favourites (5.6 per 1k visits)
28 July 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Any Stage
400 R$
Gravity Coil
100 R$
Speed Coil
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome12,894,178 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3713 August 2026 — 37 % liked23 August 2026 — 37 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:1837no change
13 Aug 2026, 16:0737first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.