Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Long Beach Airport

Long Beach Airport

A Roblox experience owned by San International Air Lines.

RoleplayENairport simulationroleplaytravel

Description (written by the developer; not a statement by this register)

Join from London Heathrow to access the teleport menu or you can join from here to teleport to the new version. https://www.roblox.com/games/2511789818/London-Heathrow-International-Airport This is a game featuring an airport used by San International Air Lines. Flights are scheduled for our passengers. Purchase premium flight tickets permanently here. https://www.roblox.com/groups/4493874/San-International-Air-Lines#!/store Long Beach Airport is a commercial airport 3 miles northeast of downtown Long Beach, in Los Angeles, United States. [1] We recommend setting your avatar to R6 for an optimised experience. Builder - GamerWei_ALT Programmer/ UI Designer - Sicken_L

Last updated by the developer 3 Aug 2026, 11:43 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
249,214
lifetime visits
71%
liked (495 👍 / 203 👎)
1,198
favourites (4.8 per 1k visits)
7 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Booked a seat · other8,983 · 0.00% win
Attended a flight · other5,784 · 0.00% win
Guest Invitation · social389 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7115 August 2026 — 71 % liked14 September 2026 — 71 % liked4 October 2026 — 71 % liked24 October 2026 — 71 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:0371no change
4 Oct 2026, 07:0171no change
14 Sept 2026, 04:5271no change
15 Aug 2026, 02:3571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.