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❄️The Blizzard [STORY 📚]

❄️The Blizzard [STORY 📚]

A Roblox experience owned by DantesDivine.

AdventureENsurvivalstorysnow storm

❄️The Blizzard [STORY 📚] is an adventure experience created on 2020-06-07. It has accumulated 1,869,063 lifetime visits and 13,264 favorites. The game holds a 66% like percentage. Currently, zero users are playing. The experience is categorized under the adventure genre.

Description (written by the developer; not a statement by this register)

🏠 Your friend Jack welcomes you to his cabin! ❄️💨 A blizzard starts to form and the power goes out. ⚠️ You and your group need to find a way to get out of this snow storm quick! 🛒 Wanting a pet to ride along with you on your journey? Or maybe a medkit or snack? Buy them here! https://www.roblox.com/games/5148403687/The-Blizzard#!/store 👍 Please Leave A Like! ❤️ Don't Forget To Favorite! 📌 Follow The Game For Updates! 🌠 Buy a VIP server to play with only your friends! ⚙️ Head Developer: n3bulaa ▬▬▬▬▬▬▬ 🌟 Sarcastic Studios 🌟 ▬▬▬▬▬▬▬ https://www.roblox.com/groups/4928618/ClickHere

Last updated by the developer 2 Jul 2025, 06:24 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
1,869,063
lifetime visits
66%
liked (2,657 👍 / 1,346 👎)
13,261
favourites (7.1 per 1k visits)
7 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🦄Fluffy Unicorn🦄
225 R$
💖Medkit💖
175 R$
🐻Teddy🐻
125 R$
🔦Flashlight🔦
125 R$
🥤Bloxy Cola🥤
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cabin Collapsed! · other98,054 · 0.00% win
You Won! · progression35,574 · 0.00% win
You Died From Cave · other3,933 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:4866no change
14 Aug 2026, 10:1566first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.