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FNAF Obby (Hard) || Mobile Shift Lock!

FNAF Obby (Hard) || Mobile Shift Lock!

A Roblox experience owned by Fnaf nights.

ObbyENFive Nights at Freddy'sobstacle coursebadge reward

Description (written by the developer; not a statement by this register)

This is an obby based of the FNaF Franchise featuring the originals! ( Thank you guys so much for 100k visits! -Sam ) It’s back after a bit of a hiatus! Expect bugs and glitches! [Mobile shift lock has been added!] There are 39 stages, and if you win you get a badge! ~ Like for more updates! ~ Join our group to support the creators! Please like the game if you enjoyed it! If there is a problem you can tell us in our group, so make sure to join it! Our gamepasses are PERMANENT, so you will keep them after your purchase! Thank you for visiting our game :D

Last updated by the developer 24 Jun 2021, 13:43 UTC.

0
playing (measured 11 Aug 2026, 07:00 UTC)
136,741
lifetime visits
59%
liked (445 👍 / 303 👎)
1,309
favourites (9.6 per 1k visits)
8 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HUGE donation
1,000 R$
Big donation
100 R$
MagicCarpet
100 R$
GravityCoil
65 R$
SpeedCoil
50 R$
Donation
50 R$
Instant Respawn!
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing FNaF Obby! You won! · progression28,714 · 0.00% win
You met a Co-Owner! · social147 · 0.00% win
You met the Owner! · social126 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.