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Toy Defenders 🏰 Tower Defense

Toy Defenders 🏰 Tower Defense

A Roblox experience owned by Firemind Games..

Tower defenseENtoy collectiondeck buildingmultiplayer

Toy Defenders 🏰 Tower Defense is a tower-defense experience created on 2020-06-09. It has 25,893,426 lifetime visits, 84,666 favorites, and an 89% like percentage. Currently, 2 users are playing. The game features toy collection and deck-building mechanics within the tower-defense genre.

Description (written by the developer; not a statement by this register)

Toy Defenders is a Tower Defense game with its own unique twist! 🧙 Collect 90+ of your favorite Roblox toys and celebrities! ⚔️ Build your own personal deck of 10 toys to bring into battle! 🧑‍🤝‍🧑 Join forces with your friends to fend off waves of enemies! ✨Level up your toys before the game starts through ranking! 🗺️ Move your towers to keep up with the action! No need to sell them! Some extra bonuses! 🤑 Premium players get 10% more rewards! 💸 Enjoy 25% more rewards on weekends! 💰 Join the official Toy Defenders group for some bonus daily tickets! Google "Toy Defenders Wiki" for recent updates and in-depth info about the game! Follow the creators on Twitter! https://twitter.com/Eezby_RBLX https://twitter.com/Parky43536_RBX

Last updated by the developer 31 Oct 2022, 23:04 UTC.

2
playing (measured 10 Aug 2026, 14:48 UTC)
25,893,426
lifetime visits
89%
liked (22,081 👍 / 2,779 👎)
84,650
favourites (3.3 per 1k visits)
9 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Mega Noob Pack
399 R$
Starter Pack
250 R$
Toy Backpack
50 R$
Auto Upgrades
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 10 · progression225,868 · 0.00% win
Fey - Week 1 Badge · other152,082 · 0.00% win
Level 20 · progression52,714 · 0.00% win
Level 30 · progression14,939 · 0.00% win
Level 40 · progression6,070 · 0.00% win
Meet A Creator: Parky43536! · other2,818 · 0.00% win
Level 50 · progression2,781 · 0.00% win
Level 60 · progression1,523 · 0.00% win
Meet a Creator: Eezby! · other1,066 · 0.00% win
Level 70 · progression893 · 2.2% win
Level 80 · progression557 · 0.00% win
Level 90 · progression354 · 0.00% win
Level 100 · progression259 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8923 August 2026 — 89 % liked2 September 2026 — 89 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0789no change
23 Aug 2026, 15:5289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.