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🏠 Tropical House Tycoon

🏠 Tropical House Tycoon

A Roblox experience owned by Smart's Studio.

TycoonENhouse buildingtycoon mechanicsgroup join reward

Tropical House Tycoon is a Roblox experience in the tycoon genre, created on 2020-06-11. The game has accumulated 31,265,705 lifetime visits and 1,371,625 favorites. It maintains an 87% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🌟 Use code TROPICAL for $5,000 Cash! 💼 Join the group and like the game 👍 for $5K Cash! https://www.roblox.com/groups/6504408/Smarts-Studio#!/about ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ Welcome to Tropical House Tycoon 🏠 ⎯⎯⎯ ⎯⎯⎯ [UPDATES] ⎯⎯⎯ ⎯⎯⎯ 🚀 [RELEASE] ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ ⎯⎯⎯ 🚨Private servers are FREE!🚨 ⭐️ Favorite the game for more updates!

Last updated by the developer 9 Nov 2025, 14:12 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
31,265,705
lifetime visits
87%
liked (10,603 👍 / 1,612 👎)
1,371,585
favourites (43.9 per 1k visits)
11 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Dropper
249 R$
VIP (5x Cash)
229 R$
Gold Dropper
199 R$
x2 Cash
149 R$
Auto Collect
99 R$
Starter Pack
99 R$
Rocket Launcher
79 R$
Star
39 R$
BoomBox
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Tropical House Tycoon! · welcome15,480,022 · 100.0% win
Play For 15 Minutes · other5,027,418 · 100.0% win
Complete Tycoon · progression980,548 · 57.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3487no change
23 Aug 2026, 15:2187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.