👽ALIEN: CHAPTER 3!👽
A Roblox experience owned by CringlePuffs.
AdventureENescapesci-fihorror
👽ALIEN: CHAPTER 3!👽 is an adventure experience created on 2020-06-11. The game has accumulated 4,246,858 lifetime visits and 42,427 favorites. Currently, zero users are playing. The title holds an 80% like percentage. The description indicates gameplay involves escaping chapters to help Dr. Rick save his family from aliens.
Description (written by the developer; not a statement by this register)
Alien is all about helping Dr. Rick save his family. You must escape each chapter in hopes to help save his family and stop the Aliens from taking over the world… Are you up for the challenge? 👽[CHAPTER 3]👽 - NEW JURASSIC ESCAPE CHAPTER! 🦖 -MORE TO THE STORY…💬 -FIXED BUGS 🔨 👽[CHAPTER 2]👽 - NEW MARS ESCAPE! 🪐 -MORE TO THE STORY…💬 -FIXED BUGS 🔨 👽[CHAPTER 1]👽 - FIRST CHAPTER: FACTORY 🏭 - STORY BEGINS 📖 Warning: This game is an Alpha, bugs can happen, please report them to us :) Controls: Crouch / Trap - Computer: Control - Mobile: Tap - Controller: B Pick Up Items / Use Items - Computer: Click - Mobile: Tap - Controller: Right Trigger - Interact with them with your character
Last updated by the developer 3 Aug 2020, 18:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.