Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[REVAMP] SBC Swordfight Arena

[REVAMP] SBC Swordfight Arena

A Roblox experience owned by The SBC Community.

Fighting & PvPENcombatsocialevents

Description (written by the developer; not a statement by this register)

Welcome to the SBC Swordfight arena! Here you can fight your friends, check out the statues, or just chill! We hold swordfighting events here every once in a while. Developers: CrewMusic NitroCrystal81

Last updated by the developer 6 Jun 2021, 00:46 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
1,551
lifetime visits
81%
liked (47 👍 / 11 👎)
49
favourites (31.6 per 1k visits)
12 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Winner Badge Do Not Spend These Funds!
143 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome802 · 0.00% win
First Place! (mandingduck) · other607 · 0.00% win
Third Place! (CrewMusic) · other606 · 0.00% win
Second Place! (TheodorLA1) · other603 · 0.00% win
Grumpy Admin · other440 · 0.00% win
Second Place! (prince17) · other353 · 0.00% win
First Place! (adamuxxu) · other352 · 0.00% win
Third Place! (BlackInk59) · other350 · 0.00% win
Short Obby · progression274 · 0.00% win
diolaneiuma215 · other229 · 0.00% win
Crew's Hidden Badge · other36 · 0.00% win
Spy's Hidden Badge · other30 · 0.00% win
Nitro's Hidden Badge · secret30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.