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2 Player FNAF Tycoon

2 Player FNAF Tycoon

A Roblox experience owned by Kygo.

TycoonENFNAFSecurity Breach2 Player

2 Player FNAF Tycoon is a tycoon experience created on 2020-06-14. It has accumulated 1,218,329 lifetime visits and 5,230 favorites. The game holds a 53% like percentage. Currently, zero users are playing. The description mentions a weapon sale and VIP server options.

Description (written by the developer; not a statement by this register)

👍 WEAPON SALE @ 1,000 LIKES! ⭐LAGGING INGAME? MAKE A VIP SERVER! ITS FREEEEE! 👑JOIN KYGO TO PLAY OTHER FUN TYCOONS! https://www.roblox.com/groups/2951581/Kygo#!/about Welcome To 2 Player FNAF Tycoon! Build up your Five Nights At Freddy's Security Breach Themed Tycoon and fight enemies with your weapons! ⚔️ Tags FNAF, FNAF Tycoon, FNAF Security Breach, Five Nights At Freddy's Security Breach, 2 Player Tycoon, Fun, Build

Last updated by the developer 14 Feb 2022, 18:36 UTC.

0
playing (measured 10 Aug 2026, 22:23 UTC)
1,218,329
lifetime visits
53%
liked (1,423 👍 / 1,257 👎)
5,227
favourites (4.3 per 1k visits)
14 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Powers
250 R$
Fireball Powers
250 R$
Fun Pack
225 R$
Battle Pass
150 R$
VIP
150 R$
Space Pack
149 R$
Dance Pack
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5314 August 2026 — 53 % liked3 September 2026 — 53 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0653no change
14 Aug 2026, 14:0053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.