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Anomic Dev Server

Anomic Dev Server

A Roblox experience owned by Anomic Studios.

OtherENtestingdev serverexperimental

Anomic Dev Server is an 'other' genre Roblox experience created on June 14, 2020. The game currently has 0 players online. It has accumulated 526,518 lifetime visits and 3,940 favorites. The title holds a 73% like percentage. The description indicates the server is used for testing updates and experimental features before they are pushed to the main game.

Description (written by the developer; not a statement by this register)

Before we push new updates and fixes, we test it here. Includes experimental features that may not be added to the game.

Last updated by the developer 22 Jul 2026, 05:44 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
526,518
lifetime visits
73%
liked (1,484 👍 / 549 👎)
3,939
favourites (7.5 per 1k visits)
14 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

test badge · other54 · 0.00% win
NO IM NOT ADDING A FLAMETHROWER · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked3 November 2026 — 73 % liked14 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 00:2173no change
14 Aug 2026, 20:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.