Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[K-POP] VISIONARY | DANCE STUDIO

[K-POP] VISIONARY | DANCE STUDIO

A Roblox experience owned by VISIONARY ENTERTAINMENT.

RoleplayENK-POPDanceSocial

[K-POP] VISIONARY | DANCE STUDIO is a roleplay experience created on 2020-06-14. The game has recorded 913,989 lifetime visits and 2,426 favorites. Currently, 14 users are playing. The experience holds a 70% like percentage. It features dance mechanics and competition elements within a K-pop themed environment.

Description (written by the developer; not a statement by this register)

🎤 Welcome to VISIONARY Dance Studio! Dance with your friends to your favorite KPOP songs and compete against others in competitions! 💃 To sync with someone who is dancing, say /sync and then their username. To unsync, say /unsync. 🛠️ Credits LionSaidROAR - Code revisful - Map Game originally uploaded on 14 April 2020 with 56.4 Million game visits and 55k+ likes!

Last updated by the developer 9 Aug 2026, 22:10 UTC.

14
playing (measured 10 Aug 2026, 14:51 UTC)
913,989
lifetime visits
71%
liked (708 👍 / 295 👎)
2,634
favourites (2.9 per 1k visits)
14 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5116first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Freecam [PC ONLY]
170 R$
Chat Colors
115 R$
Red Velvet - Irene & Seulgi Doll Pack
80 R$
KaylaPls Cardboard Cutout
75 R$
Light Stick
65 R$
VISIONARY Lightstick
60 R$
Candy Bucket
25 R$
Handless Segway
20 R$
Selfie Stick
15 R$
Foam Finger
15 R$
Text Sign
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome234,729 · 100.0% win
You've Met The Owner! · welcome779 · 0.00% win
You've Met The Holder! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.514 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 71 % liked3 October 2026 — 71 % liked13 October 2026 — 71 % liked23 October 2026 — 71 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:1871no change
13 Oct 2026, 19:1771no change
3 Oct 2026, 19:1771no change
23 Sept 2026, 19:1671+1
13 Sept 2026, 18:2470no change
3 Sept 2026, 18:2170no change
24 Aug 2026, 16:2170no change
14 Aug 2026, 16:2070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.