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[WORLD III] Goldcrest RPG

[WORLD III] Goldcrest RPG

A Roblox experience owned by Games Unwritten.

RacingENfantasyquestingitem upgrades

Description (written by the developer; not a statement by this register)

⚔️ Fight monsters, complete quests, and unlock unique items to boost your character. Explore various worlds in a one-of-a-kind RPG! -------------------------------------------------------------------- Update Log: - New World: Artica! (Lvl 14 required) - 10+ new items - Items can now be upgraded! - Full changelog found here: https://devforum.roblox.com/t/goldcrest-rpg-update-log/986472 -------------------------------------------------------------------- Developers: - thomas757 (scripter) @thomas757rblx - Trfe2000 (modeler) - james92003 (builder) -------------------------------------------------------------------- The game is VERY new. 🔔 Please report any bugs you find to one of the developers!

Last updated by the developer 22 Sept 2021, 17:22 UTC.

0
playing (measured 14 Aug 2026, 17:53 UTC)
4,344
lifetime visits
79%
liked (94 👍 / 25 👎)
252
favourites (58.0 per 1k visits)
14 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dominus Stitch Pack
999 R$
x2 XP
350 R$
Utilities Pack
150 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome2,021 · 0.00% win
Royalty Status · other101 · 0.00% win
Defeated the Witch! · progression19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.