🔎 Undercover Trouble!
A Roblox experience owned by arashiyama.
Social & hangoutENhide and seeksocial deductionbots
Undercover Trouble! is a social-hangout experience created on 2020-06-16. The game has accumulated 17,306,874 lifetime visits and 154,246 favorites. It maintains a 76% like percentage. Currently, zero users are playing. The description highlights gameplay involving hiding in crowds of bots and hunting real players, alongside recent updates including a new map and reworked AFK mode.
Description (written by the developer; not a statement by this register)
⭐ Welcome to Undercover Trouble! It's like hide and seek, but you hide in crowds of bots! ⭐ 👍 Be sure to thumbs up the game, It helps a lot! 👍 ⭐ UPDATE 8 IS OUT ⭐ - ⭐ NEW MAP - ⭐ REWORKED AFK MODE - ⭐ SELECT THE NEXT MAP - ⭐ MAP UPDATES - ⭐ NEW ICONS - ⭐ LAYERED CLOTHING SUPPORT - ⭐ BUG FIXES 🔵 HIDERS: Blend in with bots! Don't get caught! 🔴 HUNTERS: Find all real players. Watch out though, bots will do damage to you! 💎 Join the group for 30 free gems! 💎 Current Version: 1.7.3 Attributions: https://devforum.roblox.com/t/attributions/684827
Last updated by the developer 3 Apr 2025, 01:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:17 | 76 | no change |
| 13 Aug 2026, 17:07 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.