Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Sans AU Collide Battles

Sans AU Collide Battles

A Roblox experience owned by Bonehead Studio.

Fighting & PvPENUndertale AUFightingObby

Sans AU Collide Battles is a fighting-pvp experience created on 2020-06-17. The game has recorded 566,544 lifetime visits and holds 2,341 favorites. Currently, zero users are playing. The title maintains a 57% like percentage. It functions as a Papyrus and Sans fighting game involving obbies for currency.

Description (written by the developer; not a statement by this register)

Welcome to Sans AU s Collide battles! A papyrus and sans fighting game where you do obbies for dust, aka currency for the game to get unlock more characters! If you see something like "A developer shutdown the game" then the game got updated. Link to OLD GAME: https://web.roblox.com/games/747900212/ RULES: Rules are in the game in the GUI

Last updated by the developer 24 Dec 2024, 06:01 UTC.

0
playing (measured 10 Aug 2026, 22:48 UTC)
566,544
lifetime visits
57%
liked (720 👍 / 533 👎)
2,341
favourites (4.1 per 1k visits)
17 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Comically Large Donation
1,500 R$
SS!Chara Gamepass
215 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

IOOO Members! · other3,538 · 0.00% win
??? · other416 · 0.00% win
Halloween Badge · other230 · 0.00% win
Halloween Badge · other225 · 0.00% win
Dusty Business... · other100 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.