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Princess Tycoon

Princess Tycoon

A Roblox experience owned by The Tycoon Games.

TycoonENroyaltybuildingcharacter customization

Princess Tycoon is a Roblox experience in the tycoon genre, created on June 19, 2020. The game has accumulated 49,721,447 lifetime visits and holds 69,031 favorites. Currently, zero users are playing. The experience maintains a 79 percent like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

Welcome To Princess Tycoon, Choose Your Character and Build Your Tycoon. If you like the game, press the thumb up button! Do not forget to like the game and add it to favorites, it means a lot if you do! Join the The Tycoon Games to unlock exclusive cash and items in-game! https://www.roblox.com/groups/6543268/The-Tycoon-Games

Last updated by the developer 27 Dec 2024, 16:54 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
49,721,447
lifetime visits
79%
liked (8,014 👍 / 2,163 👎)
69,032
favourites (1.4 per 1k visits)
19 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,500 R$
God Pack
1,000 R$
Best Gear
800 R$
x2 Cash
450 R$
Super VIP
450 R$
Mega VIP
300 R$
VIP
200 R$
Ultra Cleaner
150 R$
Ultra Dropper
150 R$
Powerful Gear
149 R$
Auto Collect
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome16,669,567 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2279no change
23 Aug 2026, 14:1879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.