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Anime Cross World

Anime Cross World

A Roblox experience owned by Astral Games - AX.

RacingENanimeopen-worldrpg

Anime Cross World is a Roblox experience categorized under racing. Created on June 24, 2020, the game has accumulated 1,398,729 lifetime visits. It currently holds 23,393 favorites and maintains a 77 percent like percentage. The experience features open-world RPG elements with anime characters, powers, and reincarnation mechanics.

Description (written by the developer; not a statement by this register)

🌠V1.4 💫Bans Wiped; there were like a thousand bans in a couple of days so I'm doing this just in case. (I still doubt anyone got wrongfully banned) 💫New • +10 more Powers added to the game • Level cap increased to 100, unlocking the third reincarnation for a skill slot + more... 🌠 Default Controls LMB: Punch RMB: Kick (Combo combinations are in the Skills menu) E: Stance R: Draw Weapon F: Block CTRL: Run Double W/A/S/D: Dash 🌠 Anime Cross World is an open-world RPG that brings together many characters from your favorite anime! Mix and match a wide variety of skills, gear up with a plethora of weapons and accessories, complete quests, level up, destroy your enemies and challenge the world boss! 🌠Developers 💫Seikirin 💫xoVadez

Last updated by the developer 4 Jul 2023, 17:19 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
1,398,729
lifetime visits
77%
liked (9,502 👍 / 2,859 👎)
23,391
favourites (16.7 per 1k visits)
24 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7714 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:0577no change
14 Aug 2026, 12:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.