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Procedural Terrain Showcase

Procedural Terrain Showcase

A Roblox experience owned by ElectroTM.

Sandbox & buildingENprocedural generation8-bit styleshowcase

Description (written by the developer; not a statement by this register)

This procedural terrain generation system was initially built with a blocky, or, "8-bit" style. This was because it was commissioned for a game called "bitfighter" which has an 8-bit style and is still in development. As time went on I continued to make both minor and major improvements, and here is the result. This is for showcasing purposes only and is not planned to be used in any games. I am considering making the project open source once some improvements are made and some specific pieces of code that others shouldn't have are removed. I hope you enjoy my showcase! Feedback is welcome on my group wall or through direct messages. :)

Last updated by the developer 29 Sept 2021, 21:48 UTC.

0
playing (measured 15 Aug 2026, 15:34 UTC)
513
lifetime visits
95%
liked (18 👍 / 1 👎)
13
favourites (25.3 per 1k visits)
11 August 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Give me your wallet. :D
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.