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Doors and Keys 🔑 [Abandoned]

Doors and Keys 🔑 [Abandoned]

A Roblox experience owned by Crescent Scope.

OtherENdevelopmentabandonedpromotion

Description (written by the developer; not a statement by this register)

Join our server if you want to see our new game development for our game, SLATE.

Last updated by the developer 10 Jul 2026, 14:39 UTC.

0
playing (measured 11 Aug 2026, 13:34 UTC)
9,257
lifetime visits
93%
liked (107 👍 / 8 👎)
120
favourites (13.0 per 1k visits)
25 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

a literal gun
10,000 R$
Operator Pack
1,999 R$
Forever EDC Knife
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome aboard · welcome2,927 · 0.00% win
First death · other611 · 0.00% win
Faked out · secret320 · 0.00% win
Caution out the window · secret229 · 0.00% win
Sign the liability waiver · other229 · 0.00% win
Crispy · other164 · 0.00% win
You didn’t Seer that coming · other132 · 0.00% win
Shhhhh · other76 · 0.00% win
Revenge served cold · other63 · 0.00% win
Backhanded · other50 · 0.00% win
Ghost busted · other14 · 0.00% win
Cruel betrayal · other8 · 0.00% win
What a thrill · other2 · 0.00% win
You are a fool · other1 · 0.00% win
Blunt force trauma · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.