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TJOC:ROBLOX

TJOC:ROBLOX

A Roblox experience owned by Qusoft Games.

HorrorENhorrorjumpscaresurvival

TJOC:ROBLOX is a horror experience created on 2020-06-29. It currently has 66 players. The title has accumulated 13,736,613 lifetime visits, 220,038 favorites, and a 90% like percentage. The description notes alpha status, jumpscare content, and specific controls for flashlight, sprint, and crouch.

Description (written by the developer; not a statement by this register)

Lightning is thundering in the sky, clouds have become dense and heavy rain has begun, in an unpleasant situation you are alone at home, there are no friends or relatives with you... Wait, you hear this, strange steps, someone goes... Update 0.5.4 The list of updates can be viewed in the Updates section Warning The game contains jumpscare and an inflating atmosphere. For a better immersion, put on headphones. This is game is still in alpha. There may be many bugs. * We recommend playing at medium, high settings Controls: Flashlight - F Sprint - LShift Crouch - Ctrl Settings - Tab XBOX / PS Controls: Flashlight - R1 Sprint - L2 Crouch - R2 Settings - DPadDown

Last updated by the developer 6 Aug 2026, 09:52 UTC.

66
playing (measured 10 Aug 2026, 19:30 UTC)
13,736,613
lifetime visits
90%
liked (27,153 👍 / 3,022 👎)
221,156
favourites (16.1 per 1k visits)
29 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:30153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lobby Plus
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Old Gamer · other638,326 · 0.00% win
First Floor... · progression36,930 · 0.40% win
The Basement · progression19,371 · 0.00% win
You made the right choice · other1,260 · 0.00% win
Lost Hope · other689 · 0.00% win
Forest? · other452 · 0.00% win
You made your choice... · other345 · 0.00% win
Opening · welcome116 · 0.00% win
Closure · other27 · 0.00% win
? · other9 · 0.00% win
Disappearance · other4 · 0.00% win
Attic...0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:2290no change
13 Aug 2026, 18:2190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.