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Saiyan Fighting Simulator

Saiyan Fighting Simulator

A Roblox experience owned by G RBLX Games.

SimulatorENDragon BallSimulatorCombat

Saiyan Fighting Simulator is a simulator experience created on June 30, 2020. The game has accumulated 9,882,756 lifetime visits and 64,460 favorites. It maintains an 83% like percentage. Currently, zero users are playing. The experience features 35 forms, 14 energy skills, and 8 physical skills within its mechanics.

Description (written by the developer; not a statement by this register)

🔥 Note: Discontinued, Thank you to all those who supported the game 🔥 💎Premium users receive Premium Fusion💎 👑 Join Clothing and Games for 1.5x Power Boost! 👑 Link - www.roblox.com/groups/3481335/Clothing-and-Games 📝Update Version v.2.3📝 ☄️ Time chamber can be accessed now if you have 10,000 Power above! 📌 Misc 📌 💥 Current Forms: 35 ☄️ Energy Skill: 14 💪🏻 Physical Skill: 8 🎮Controls🎮 Double Space - Fly | Unfly LMB - Punch C - Energy Charge Left Control - Fly Boost | Unfly Boost Q - Lock on 📌Clothing & Games Team📌 💼Npinoy_RBLX - Director 📜 OtadToad - Head Developer 📜 Dysche - Programmer 🧰 Alpha282828 - Builder ⚙️ Vorp_Al - Assets 🧰Credits 🧰 Credit to the talented developers who made the User Interface, Graphic Design. thank you guys! ✨

Last updated by the developer 2 Jul 2026, 14:09 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
9,882,756
lifetime visits
83%
liked (11,993 👍 / 2,474 👎)
64,457
favourites (6.5 per 1k visits)
30 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

💎Keerus💎
999 R$
💎Golden Ape💎
599 R$
💎Evil Saiyan💎
399 R$
💎VIP bundle💎
399 R$
💎Ghost Saiyan💎
299 R$
💎Roly💎
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

📖You've read the tutorial📖 · welcome2,471,731 · 0.00% win
🔥15M Power🔥 · progression18,636 · 0.00% win
🔥25M Power🔥 · progression13,913 · 0.00% win
🌀5 Rebirths🌀 · progression11,783 · 0.00% win
🌀10 Rebirths🌀 · progression2,919 · 0.00% win
🎄Christmas Saiyan🎄 · other2,587 · 0.00% win
💓Valentine Saiyan💓 · other1,676 · 0.00% win
💎Early Access💎 · other111 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:2383no change
23 Aug 2026, 20:2283no change
13 Aug 2026, 20:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.