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Realistic Ragdoll Simulator [FIXED!]

Realistic Ragdoll Simulator [FIXED!]

A Roblox experience owned by Physics Lab Productions.

SimulatorENphysics simulationsocial sandboxcomedy

Description (written by the developer; not a statement by this register)

⚠️PRESS R TO RAGDOLL!⚠️ ⚠️PRESS G TO ANTIGRAVITY RAGDOLL!⚠️ Hello there! Welcome to Realistic Ragdoll Simulator where you can hang out with friends or just have a bit crazy fun with the awesome ragdoll physics! Enjoyed the game? Leave a like👍 and favourite✨ the game for quick access! Remember to follow the game so that you are always notified when a brand new update releases! This game is in an early phase so expect improvements more places in the map! This game is updated weekly so check back for more! Update 4: 16/03/21 - New Trampoline! CREDITS: Scripter - UnknownGuy942 Thumbnail Maker - UnknownGuy942 Builder - UnknownGuy942 TAGS (ignore): ragdoll, fun, comedy, unknown, simulator, sim, silly, dumb, funny, ragdoll physics, ragdolling, ragdoll engine, simulator, ragdoll simulator, RRS, realistic, crazy, antigravity, gravity, stuff. RR, S, Realistic Ragdoll Simulator.

Last updated by the developer 17 Jan 2026, 01:00 UTC.

0
playing (measured 18 Aug 2026, 00:22 UTC)
6,775
lifetime visits
33%
liked (16 👍 / 32 👎)
80
favourites (11.8 per 1k visits)
30 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

yo0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.