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[NEW] Escape EVIL Youtubers Obby!

[NEW] Escape EVIL Youtubers Obby!

A Roblox experience owned by SubZeroExtabyte Games.

ObbyENYouTuber IPObstacle CourseHorror Theme

[NEW] Escape EVIL Youtubers Obby! is an obby experience created on 2016-08-16. It has recorded 9,378,685 lifetime visits and 79,628 favorites. The current player count is 0. The experience holds a 49% like percentage.

Description (written by the developer; not a statement by this register)

Something is wrong in ### world of Youtube, your favorite Youtubers like ###### ##### Corl, Sub, Sketch, DanTDM, GamerChad, Guava Juice & More have been infected by EVIL! You must stop this and save ### Youtubers in this Roblox Obby! Will you save them? -- This game was made by ### Pals Games team! Subscribe to ### channel here! ###################################### --

Last updated by the developer 8 Mar 2018, 03:29 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
9,378,685
lifetime visits
49%
liked (13,547 👍 / 14,341 👎)
79,623
favourites (8.5 per 1k visits)
16 August 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge · welcome4,270,529 · 0.00% win
Completed Obby · progression418,467 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4913 August 2026 — 49 % liked22 October 2026 — 49 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:5249no change
13 Aug 2026, 20:4549first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.