Sword Arena 2 [Beta]
A Roblox experience owned by DARE Studio.
Fighting & PvPENcombatswordsbeta
Description (written by the developer; not a statement by this register)
NOTE: Please note that not everything on this game is permanent it may be changed, as well as it is not yet done. All donations and game passes purchases will be saved over! 8/17/2016 | v0.0.1 | Pre-Alpha | Initial Release 8/24/2016 | v0.0.3 | Pre-Alpha | Revamp, and New Maps 9/3/2016 | v0.0.7 | Alpha | All Maps Fixed, Bug Fixes 9/6/2016 | v0.0.9 | Alpha | New Lobby Being Worked On 9/9/2016 | v0.1.4 | Alpha | New Lobby Done, Map Fixed, Bug Fixes, New Zoom Out Max 9/10/2016 | v0.1.8 | Alpha | Bug Fixes, VIP Room Done 9/28/2016 | v0.2.6 | Beta | MEGA Update Part 1! New VIP Orb that follows you, Removed a Buggy Map, 2 More Maps Coming Soon, New Sword In Game, Major Enhancements, Various Bug Fixes, New Sword Shop is a WIP, New Wins Stat, and New Wins Leaderboard!
Last updated by the developer 12 Jun 2017, 19:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.