Sword Play | Trait Mayhem! [SP-00.4C]
A Roblox experience owned by Sezei.me.
Fighting & PvPENtrait-based combatcosmetic perksnoob theme
Description (written by the developer; not a statement by this register)
PREMIUM BENEFITS: In order to avoid making the game Pay to Win, the perks are purely cosmetic. - You get a special chat colour in chat. - You get the noob sword. - You get a special trait unlocked; Premium: + Sparkles! - ...nothing else but sparkles..! (what? it's just traitless but reskinned) Version 00.4B; - Made roof jumps easier - Fixed swords dashing trails - New class: Super Noob Man [???] - Please just hire me to work at bigger games this thing is very bad to develop alone with no help DDDD:
Last updated by the developer 29 Mar 2024, 23:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 05:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.