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No No [ ] (FIXED DONATION BOARD)

No No [ ] (FIXED DONATION BOARD)

A Roblox experience owned by NO NO SQUARE GANG!.

OtherENmemeobbydonation board

Description (written by the developer; not a statement by this register)

no no do not toxuch me there, nono this is my nono [ ]! ________________ *NEW* (UPDATE January 19th, 2024) -PROS- - Fixed Donation Board - Made Impossible Obby Have 4 Less [ ]'s In The Start. -CONS- - old donations do not show up sadly. : ( - Donation Takes a Bit To Update. Or Go To Next Page, Then back - Dead Meme Still Up But Can Play This Game Still. ________________ join the group! NO NO [ ] GANG! cant put the link because it wont let me GAME IS LINKED TO THE GROUP SO YOU CAN JUST CLICK THE "GAME OWNER" WHICH IS THE GROUP

Last updated by the developer 20 Jan 2024, 06:38 UTC.

0
playing (measured 10 Aug 2026, 21:21 UTC)
146,288
lifetime visits
58%
liked (240 👍 / 175 👎)
863
favourites (5.9 per 1k visits)
6 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

EASY OBBY · progression12,657 · 0.00% win
I FOUND THE MINI OWNER · secret5,963 · 0.00% win
I MET THE CREATOR! (bankspls) · social831 · 0.00% win
MEDIUM OBBY · progression590 · 0.00% win
[UNOBTAINABLE] I FOUND SPOOKY SCARY SKELETONS MAN · other325 · 0.00% win
I've Played No No [ ]! · welcome307 · 0.00% win
HARD OBBY · progression150 · 0.00% win
IMPOSSIBLE OBBY · progression65 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.