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[🌟X4 EVENT!🌟] Pet Hatching Simulator 5

[🌟X4 EVENT!🌟] Pet Hatching Simulator 5

A Roblox experience owned by Tapping Studios.

SimulatorENpet simulationhatching mechanicleaderboards

[🌟X4 EVENT!🌟] Pet Hatching Simulator 5 is a simulator experience created on 2020-07-07 by Tapping Studios. The title records 7,580,862 lifetime visits and 34,964 favorites. It maintains a 77% like percentage. The highest recorded player count reaches 1,943. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🐻 Welcome to Pet Hatching Simulator 5! 🥚 Hatch pets! 💰 Get coins! 🌎 Explore new worlds! 🏆 Rise to the top of the leaderboards! 📊 Highest player count: 1,943! A game made by Tapping Studios.

Last updated by the developer 21 Nov 2024, 10:33 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
7,580,862
lifetime visits
77%
liked (14,787 👍 / 4,302 👎)
34,955
favourites (4.6 per 1k visits)
7 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Mythic Chance
549 R$
V.I.P
379 R$
+3 Pet Slots
349 R$
x2 Secret Chance
319 R$
Auto Clicker
299 R$
x2 Luck
249 R$
x2 Gems
249 R$
Triple Hatch
249 R$
Auto Hatch
249 R$
x2 Coins
179 R$
x2 XP
179 R$
+50 Storage
109 R$
Teleport
99 R$
Sprint
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100K Total Coins · collection315,394 · 0.00% win
1M+ Total Coins · collection251,183 · 0.00% win
500M+ Total Coins · progression169,670 · 0.00% win
1B+ Total Coins · collection158,420 · 0.00% win
500B+ Total Coins · collection39,323 · 0.00% win
1T+ Total Coins · collection31,600 · 0.00% win
Meet a Developer! · other820 · 0.00% win
500T+ Total Coins749 · 0.00% win
1Qd+ Total Coins · collection531 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7713 August 2026 — 77 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:1977no change
13 Aug 2026, 22:1777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.