Tapping Masters!
A Roblox experience owned by Authentic Creations.
TycoonENincrementalpet collectionrebirth
Tapping Masters! is a tycoon experience created on 2020-07-07. It has accumulated 10,158,455 lifetime visits and holds 57,071 favorites. The game maintains an 84% like percentage. Currently, zero users are playing. The description highlights features such as tapping mechanics, rebirth systems, pet collection, and recent updates including a Spirit Island and new eggs.
Description (written by the developer; not a statement by this register)
🎉 THANK YOU FOR 6 MILLION VISITS, LIMITED TIME EVENT: ⭐ X10 TAPS! 🍀 X3 LUCK ON ALL PETS BELOW 2%! ⭐ NEXT CODE AT 15,000 LIKES! ⭐ USE CODE '10000likes', 'bestfansever', and 'update17' Welcome to Tapping Masters! Gain taps, rebirth for gems to spend on upgrades, collect awesome pets, level up and evolve them, discover new islands, open new eggs, climb leaderboards, and so much more! 🚨 SPIRIT UPDATE 🚨 👻 - SPIRIT ISLAND! ✨ - 50M Rebirth Button! 🐾 - 5 New Pets 🐶 - 1 New Secret Pet 🥚 - New 'Spirit Egg' ⚙️ - Bug fixes To claim the group reward chest, join here: https://www.roblox.com/groups/5088172/Authentic-Creations 🚨 Find a bug? Please send in a report to serverModule or TalkingBackUp
Last updated by the developer 2 Feb 2022, 15:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:17 | 84 | no change |
| 13 Aug 2026, 20:15 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.