Astral Empire Border π
A Roblox experience owned by The Astral Empire [AE].
SimulatorENmilitary simulatorbase defenseraider vs soldier
Astral Empire Border is a simulator experience created on 2020-07-09. It has recorded 798,062 lifetime visits and 14,176 favorites. The current like percentage stands at 46. Zero users are playing now. The game focuses on military simulation mechanics involving base defense and raider roles.
Description (written by the developer; not a statement by this register)
π΅Gorilla Update LIVE! Can you defeat the army? π¬ Join communications server for schedules, support, and help shape the game with our army! Astral Empire is a military simulator border where you can control the base, protecting the citizens of Astral Empire from enemy raiders! BE A RAIDER: π€ - Talk to Shady Dealer for Coins and check the shop to buy cooler weapons! π« - Gun down the army! BE A SOLDIER: πͺ - Defend the border from Raiders π€© - Spend time in game to rank up, unlock stronger weapons and more power at the border! π Check out our store for powerful weapons and exclusive classes! βοΈ Ready to join our Army? Join the group: https://www.roblox.com/groups/6969520 β Take the quiz: https://www.roblox.com/games/6450952962 π
Last updated by the developer 5 Jan 2023, 00:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.