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Farm Life Tycoon 🥕

Farm Life Tycoon 🥕

A Roblox experience owned by Pаrаgоn.

TycoonENtycoonfarmingsimulation

Farm Life Tycoon 🥕 is a tycoon experience created on 2020-07-10. It records 150 concurrent players, 84,229,556 lifetime visits, and 257,128 favorites. The title maintains a 90% like percentage. Developed by br_cks and Wegny, the game features farming mechanics and vehicle driving elements within its genre classification.

Description (written by the developer; not a statement by this register)

🥕 Farm Life Tycoon 🥕 🌿 Build your own farm! 🍎 Grow your own food! 🐓 Raise farm animals! 🚗 Drive cool cars, and meet up with friends! 💾 This game saves automatically 💾 🔔 Updates coming very soon! Favorite & click follow so you can be the first to know! 🔔 Game by br_cks and Wegny Using sounds by ZapSplat

Last updated by the developer 15 Feb 2023, 20:53 UTC.

89
playing (measured 21 Aug 2026, 22:50 UTC)
84,293,891
lifetime visits
90%
liked (76,284 👍 / 8,846 👎)
258,442
favourites (3.1 per 1k visits)
10 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89128108.510 August 2026 — 102 players21 August 2026 — 128 players21 August 2026 — 106 players21 August 2026 — 89 players10 August 202621 August 2026
4 measurements spanning 11 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–134 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5089-17
21 Aug 2026, 21:50106-22
21 Aug 2026, 20:54128+26
10 Aug 2026, 14:01102first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins Gamepass
699 R$
Auto Collect Gamepass
400 R$
Faster Running Gamepass
199 R$
Low Gravity Gamepass
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9021 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked12 September 2026 — 90 % liked22 September 2026 — 90 % liked2 October 2026 — 90 % liked12 October 2026 — 90 % liked22 October 2026 — 90 % liked21 August 202622 October 2026
10 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:4690no change
12 Oct 2026, 13:4590no change
2 Oct 2026, 13:3890no change
22 Sept 2026, 13:3790no change
12 Sept 2026, 13:3490no change
2 Sept 2026, 13:3290no change
23 Aug 2026, 13:2390no change
21 Aug 2026, 22:5090no change
21 Aug 2026, 21:5090no change
21 Aug 2026, 20:5490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.