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Mayor Life Simulator [UPDATE] πŸŒ‡

Mayor Life Simulator [UPDATE] πŸŒ‡

A Roblox experience owned by Studio Virtual.

TycoonENcity buildingtycoonalpha

Description (written by the developer; not a statement by this register)

Welcome to Mayor Life Simulator! This is the ALPHA of the game which means, there will be way more updates coming soon! FREE CODE AT 500 LIKES! πŸ‘ UPDATE AT 1000 FAVORITES - MORE CUSTOMIZATION πŸ”§ Will be coming VERY VERY SOON! Use the code DoctorBenx to receive 5B in-game for free! πŸ‘‘ 🏠 Use your money to build a town! πŸ’° Collect money to buy new house/shop! 🎩 Be the mayor, see your city grow! Look at the population raise up! 🏑 Create/decorate the town you always wanted to have! 🚨UPDATE LOGS: Update 1 - Added teleport and made the game playable on mobile. F.A.Q: To the one wondering where the blue victorian house, if it doesn't show at top you need to scroll down to find it!

Last updated by the developer 12 Aug 2020, 02:15 UTC.

0
playing (measured 11 Aug 2026, 17:05 UTC)
131,810
lifetime visits
57%
liked (609 πŸ‘ / 458 πŸ‘Ž)
1,959
favourites (14.9 per 1k visits)
10 July 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ELITE MAYOR
750 R$
MVP MAYOR
300 R$
VIP MAYOR
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mayor Life! Β· welcome81,828 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.