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The Awesome Missile Silo

The Awesome Missile Silo

A Roblox experience owned by _The Awesome Group_.

SimulatorENnuclear warfaresimulationsolo dev

The Awesome Missile Silo is a simulator experience created on 2020-07-11. It has recorded 16,434,576 lifetime visits and 47,439 favorites. Currently, 104 users are playing. The title holds an 84 percent like percentage. The description notes flashing lights and nuclear launch mechanics. Controls vary by platform. Private server owners receive a free mod. Group members receive additional benefits.

Description (written by the developer; not a statement by this register)

⚠️ GAME CONTAINS FLASHING LIGHTS ⚠️ Situated in an undisclosed location lays a silo which contains a fifteen megaton thermonuclear device which can be launch at a moment's notice. It also has the ability to withstand a twenty megaton warhead near-miss of five kilometres and still be fully operational. Now go launch some ICBMs and nuke the world to armageddon! ================== Controls: Sprint (Xbox) - X Sprint (PC) - LShift ================== Randomly rejoined the game? An update must have been released! Game best played at graphics 8+ Private server owners get free mod! Group members get level 2 keycards, which is able to override closed lockdown doors. This is a solo dev project, so enjoy ;) V0.1.22.1

Last updated by the developer 27 Jul 2026, 21:34 UTC.

87
playing (measured 21 Aug 2026, 20:54 UTC)
16,494,231
lifetime visits
84%
liked (10,353 👍 / 1,963 👎)
47,814
favourites (2.9 per 1k visits)
11 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

81878410 August 2026 — 81 players21 August 2026 — 87 players10 August 202621 August 2026
2 measurements spanning 11 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–88 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5487+6
10 Aug 2026, 20:2181first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Commands
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other7,313,460 · 100.0% win
Missile Cowboy · other1,500,191 · 37.4% win
Comminute · other1,265,172 · 37.1% win
Crisped & Smoked · other846,365 · 28.5% win
Overdramatic · other767,892 · 12.8% win
Electrical Engineer · other256,960 · 5.0% win
Generator Motorization · other172,298 · 2.8% win
One Million Visits! · other170,698 · 0.00% win
Forbidden Burrito · other89,017 · 2.6% win
We Meet Again...19,594 · 0.90% win
Met The Creator! · welcome3,081 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked21 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3084no change
21 Aug 2026, 20:5484no change
13 Aug 2026, 17:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.